Tag: rules

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  • Religion/Gods

    * The Gods of Sarsis fell silent approximately 300 years ago * Divine powers have vanished from the current world and are now seen simply as ancient legend. * A rare few choose to still follow these gods of the past * followers are often looked down …

  • Magic

    * Known as the *"Dark Arts"* * feared by the population * illegal - use of the "dark arts" is punishable by death * few on Sarsis still practice magic, and those that do are often members of some secret organization, or simply lone renegades who guard …

  • Player Agreement Contract

    To join as a member of this campaign you agree to the following: * We are all playing this campaign for the *enjoyment of all*, and part of this includes being willing to engage in suspended disbelief to help create this world of fantasy. * We agree to …

  • DM Agreement Contract

    The DM agrees to the following: * That everyone is there to have fun together and that the DM is not there to boss everyone around. * That the DM is not trying to screw anyone over on a rules decision, and he understands that each player has put a lot …